R-02 FILM EXTRACT
 
R-02 FILM EXTRACT: Sean Sutherland
Tuesday 3 March 2009
Sean Sutherland
Reflective analysis on short film sequence
Our film is a post-apocalyptic zombie movie, where a Human survivor searches for safety while a group of “zombies” chase him. The sequence we shot would come towards the end of the film, as in it we feature a final chase between the Human survivor and the zombies. Also during this scene, the man ends up killing another Human man, and it is this which drives him over the edge. For this scene I wanted to create suspense, tension and a sense of desperation, especially at the end where he kills himself.
My position as cinematographer within our group has allowed me to take camera shots from movies I like and use them in our film. Two of the main movies I like which have influenced me are 28 days/weeks later (Danny Boyle, 2002, 2007). In these films there are many chase sequences which I have used to guide me while creating the film. For instance, the quick cuts between the protagonist and the non-zombie who approaches him are influenced by the chase sequences in the aforementioned movies.
Other zombie/creature movies have influenced me where we see point-of-view shots from the creatures’ perspective while an effect is added to create a surreal or other-worldly feeling. Originally I wanted to use a fisheye lens, but instead I opted to add the “blur” effect to the point-of-view shots because I want to emphasize the fact that the zombies used to be human, and as such would still retain human qualities such as the way they see objects. For the protagonist and chase scene, I wanted to create suspense and a sense of claustrophobia, especially as we had limited resources when it came to cast and the location we were in was very open. In order to do this I used a combination of close up shots to create claustrophobia, and still shots of the protagonist running to create suspense, and a feeling of him being watched by something. This is another trait which is very common to zombie movies, such as 28 weeks later, and had limited success. One mistake we made was that during the shot on the left, you can still see our tripod in the background.


My favorite shot from the film is that of the boot crashing to the floor, which shocks and scares the protagonist into falling over the dead body. I liked the way the shot looked, and the shot of the boot makes the viewer feel small and/or insignificant. We also used shots like this at the beginning of the film, where the protagonist runs over the camera. This helps add to the claustrophobic quality of these scenes. A shot almost directly taken from 28 weeks later is that of the first shot, where the protagonist runs into view. This is similar to the scene in 28 Weeks... where Don runs away from the house, into an open and vast field, despite being chased. The only difference really being the fact that, since we didn't have a helicopter, the shot had to be taken on ground level. We attempted to shoot the protagonist directly running into shot, but due to our limited technical skills we had to film the actor in slow motion, and speed him up later. I don’t think it worked, and this is echoed in feedback we have received, but it was the best we could get out of the shot.
During the scene, we repeated the same type of quick-cut editing in two separate parts of the sequence. The first was when the main character stops running and the other human approaches him. I liked the editing in this part as it helped to build tension and I liked the combination of the mid-view of the characters and the point of view from the other Human. The close ups of the gun help to prepare the viewer for the consequence of this meeting. The second time we use this type of editing and a combination of different shots is at the end, where the zombies are approaching the main character. I thought that this worked as well, although feedback has alerted us to the fact that the chase goes on for a bit too long to be realistic. Also, a criticism both I and other people share of the sequence is the costume of the zombies. When comparing these costumes to zombies in films such as Boyle’s, ours are laughable.

We had a problem with the portrayal of the supporting characters death, and how to show him being shot. In the end, I decided that the gun should point to the actor, and then we should simply film some of the local landscape. Not only would this solve our problem, but it could also serve as a symbol for the characters return to a natural state (death) and how peaceful a world without Human activity is.

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posted by AS Film Studies Students @ 07:14  
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